Update 0.04[Combat Tweaks and Quality of Life Changes]
I'm pretty much working non-stop with little breaks on this game btw.
I know no one really reads these but I'm doing them as a king of "landmarker" or "journal" or something that helps me mark how far along I've come from day 1 of this project.
It also gives me a good timeline on how long my next project will take.
Anyway, here are the changes.
[Battle Tweaks]
-Added a blast attack that can be charged for more damage(Uses Stamina)[Suggested by a tester]
-[Testing] Changed to basic attack animation as well as only making it a single strike.[Changed because the combo was too op]
-You can now MOVE WHILE ATTACKING. It took a long time, and a lot of tweaking so I hope someone appreciates it.[Suggested by a tester]
-All of the damage values, knock-back values and health values for the enemies were all changes once again. [To balance out the other changes]
-Oh right and you can sprint of whatever.[I just thought this one would be fun]
[Quality of Life Changes]
-Added a feature allowing you to skip the cutscene in the beginning.[People thought it was annoying, mostly people who replayed the game over and over]
-Corrected some uh, let's just call them "typos" and forget about the whole thing.
-Death Animations for enemies are twice as fast[Suggested by tester]
-Fixed an interaction where enemies would contract depression and attempt to kill themselves. Life's tough for A.I. too.[
That's all the changes. See you around next time.
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Get Greyroad
Greyroad
"The path to the grave is often grey"
Status | Released |
Author | Xenvex |
Genre | Adventure |
Tags | 2D, Black and White, greyroad, Hack and Slash |
More posts
- A Small Update v1.01Dec 22, 2020
- Official Release 1.0Nov 28, 2020
- Update 0.05[Re-dux and the Grey Cloak]Sep 21, 2020
- Update 0.03[Music, Level 2, Battle Tweaks]Aug 11, 2020
- Update 0.02Aug 01, 2020
- Demo Version 0.01Jul 28, 2020
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